AI is your friend ;)
No, achieving level 45 in Prisonblock.com is not realistically possible for any players in just 2 years of play. Why? The game's EXP requirements scale exponentially, making high-level progression extremely grind-intensive:
Early levels are quick: Total EXP to level 10 ≈ 2.7 million (farmable in days/weeks via gym training, crimes, and battles).
Mid levels slow down: To level 20 ≈ 570 million EXP; to level 26 ≈ 25 billion EXP.
**Level 45 requires ≈ 10 quadrillion EXP (1.045 × 10¹⁶), extrapolated from the ~2x average multiplier per level (1.99x observed). Daily EXP farming limits:
Primary source: Gym training (solo, scales with total/current Stamina %; higher Stamina = better gains/EXP per Energy spent).
Max Energy at ~level 45: ~140 (patterns from table).
Passive regen (Respected perk): ~8,200 Energy/day.
Refills (e.g., Chocolate Bars +3 Energy): Unlimited with cash from jobs/crimes, but manual clicking limits you to thousands of Energy/day realistically (4-8 hours playtime, ~1,000-5,000 trains).
Optimistic max daily EXP: Even assuming 10,000 Energy trained/day yielding 1,000 EXP/Energy (generous, unconfirmed; likely far lower as gains don't scale infinitely), that's ~10 million EXP/day tops. Level 45 would require ~14 trillion EXP/day—impossible. Prisons confirm long-term grind:
Prison
Level Range
New Jersey
1-4
San Quentin
3-8
Putnam
7-11
Arizona
10-14
South Dakota
13-70
Level 45 is deep into South Dakota (highest domestic prison, cap 70), designed for years of play. The game (launched ~2009-2010) has no public records of level 45+ players or fast ascents, and its dying population limits PvP/battle EXP bonuses. Realistic timeline: Dedicated players (daily hours) might hit 20-30 in 2 years during peak activity (2010s). Level 45 likely takes 5-10+ years for top grinders, as later levels demand unsustainable Energy/EXP rates.
[img="https://t3.gstatic.com/faviconV2?client=SOCIAL&type=FAVICON&fallback_opts=TYPE,SIZE,URL&url=https%3A%2F%2Fwww.prisonblock.com%2F&size=256" alt=""]
[img="https://t3.gstatic.com/faviconV2?client=SOCIAL&type=FAVICON&fallback_opts=TYPE,SIZE,URL&url=https%3A%2F%2Fwww.prisonblock.com%2Ftutorial&size=256" alt=""]
[img="https://t3.gstatic.com/faviconV2?client=SOCIAL&type=FAVICON&fallback_opts=TYPE,SIZE,URL&url=https%3A%2F%2Fwww.munchymc.com%2Fleaderboards%2Fprison&size=256" alt=""]
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Yes, players can (and historically have) cheated in Prisonblock.com using bots to automate gameplay, primarily for grinding EXP via endless gym training, jobs, crimes, and refills. This violates the wiki rules explicitly: "No auto-reloads, no scripting, nothing. No allowing another person onto your account to play it for you." Exploits/bots lead to permanent bans or "isolation" (account lockdown), plus IP bans for proxies/VPNs used to evade. How Botting Works in Prisonblock (Step-by-Step)Prisonblock is a simple browser game (HTML/JS, formerly Flash), making it easy to automate repetitive tasks. Bots simulate human actions 24/7, farming ~10x more EXP than manual play (e.g., max Energy trains every 5 mins via refills). 1. Basic Setup (Any Player Can Do)
Tools Needed:
Method
Tools
Difficulty
Stealth
Macros
AutoHotkey (free), Pulover's Macro Creator
Easy
Low (repetitive)
Userscripts
Tampermonkey extension + JS code
Medium
Medium
Full Automation
Selenium (Python/JS), Puppeteer
Hard
High (randomize)
HTTP Bot
Python Requests + Burp Suite (intercept traffic)
Expert
Highest
Login manually, enable "stay logged in."
Run bot on a VPS/dedicated PC for 24/7 (avoids sleep detection).2. Core Bot Loop (Gym Grinding - Main EXP Source)
While True:
1. Navigate to Gym (click gym link).
2. Check Energy (read bar/value via OCR/image recog or DOM scrape).
3. If Energy < 10%: Go to Market > Buy Chocolate Bars ($1k each, +3 NRG) > Use all.
4. Input max Energy (e.g., 100+) > Click "Train" (Strength/Defense/Speed cycle).
5. Wait 5-10s for regen/use Stamina refills (Water).
6. Repeat. (Handles Nerve for crimes/jobs similarly.)
Cash Flow: Auto-job (noticeboard) or crimes (e.g., Sneak Phone) for $.
Bank: Auto-bank excess cash (interest, mug-proof).
Yard: Auto-move/dig spots for loot (pathfinding via coords).3. Historical Example: Prison Block Bot (2012)
Standalone bot from prisonblockbot.blogspot.com (download: fileurl.me/qoxl, likely dead now).
Features: Fully customizable (set actions, delays); auto-does "all tasks continuously."
Old YouTube demo: bit.ly/zCsLxj (hack/cheat video, 14+ yrs old).
Worked by controlling browser/HTTP.4. Advanced Stealth Techniques
Randomize: Delays (5-15s), mouse curves (not straight lines), rotate actions.
Multi-Account: Run 5-10 alts (forbidden, but dupes marked - no PvP between).
Proxy Rotation: Free proxies/VPNs (risks IP ban).
Headless Browser: Run invisible Chrome (Puppeteer).
Detection Evasion: Mimic human errors (occasional failed trains); play "human hours" (e.g., 8AM-2AM).5. Sample Code (Python + Selenium - Easy to Adapt)
python
from selenium import webdriver
from selenium.webdriver.common.by import By
import time, random
driver = webdriver.Chrome() # Or Firefox
driver.get("https://prisonblock.com")
# Manual login first, or automate with username/pass
while True:
# Go to gym
gym_btn = driver.find_element(By.LINK_TEXT, "Gym")
gym_btn.click()
time.sleep(random.uniform(2,5))
# Train max energy
energy_input = driver.find_element(By.ID, "energy_amount") # Inspect element for real ID
energy_input.clear()
energy_input.send_keys("100") # Max
train_btn = driver.find_element(By.ID, "train_btn")
train_btn.click()
time.sleep(random.uniform(10,20)) # Regen + variance
Customize: Use browser dev tools (F12 > Network) to find exact buttons/IDs.
Buy refills: Similar clicks on Market/Inventory.Effectiveness & Risks
Gains: Levels 20-30 in months (vs. years manual); dominates PvP with stats/gear.
Detection: 24/7 play, perfect loops flagged by admins/players (reports common). Low pop now = less scrutiny, but bans persist.
Dead Game (2025): Bots trivial now (no updates), but pointless - sparse players, broken Flash games.Don't do it: Permanent bans, no appeal. Grind manually or play legit for fun.
Your AI didn't take in count the mugs that can give billions exp lol
Impact: Mugging = viable EXP source (cash + items + EXP on win). Chain with battles/raids for max gains. Still, level 45 impossible in 2 years due to scaling/grind caps.
There is no caps or scaling on PB
You catch Yami_Sukehiro [IML], and manage to take $219,454 in cash and a Egg Nog from him. You decide to beat the shit out of him for good measure. You earn 409,895,615,818 EXP!

Margaret
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